[Tangaria 1.5.0 Character Dump] Name Agorost VI Age 313 Self RB CB EB Best Sex Male Height 17'4" STR: 16 -10 +1 +0 7 Race Dragon Weight 10st 12lb INT: 14 -10 -2 +0 3 Class Monk Turns used: WIS: 10 -10 +0 +0 3 Title Brother Game 2868 DEX: 12 -10 +2 +0 4 HP -1/72 Player 9726 CON: 15 -10 +1 +0 6 SP 0/0 Active 7920 Level 10 Armor [15,+12] Saving Throw 38% Cur Exp 519 Stealth Bad Max Exp 519 Melee 2d4,+1 Disarm - phys. 18% Adv Exp 625 To-hit 39,+22 Disarm - magic 2% Blows 1.5/turn Magic Devices 25 Gold 667 Searching 46% Burden 64.8 lb Shoot to-dam +0 Infravision 10 ft Overweight 10.9 lb To-hit 13,+22 Speed -2 MaxDepth 400' (L8) Shots 0.0/turn Your father was a mighty wyrm. Your mother was a mighty wyrm. Resistances Abilities Acid:.............. Fear:.............! Elec:.............* Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............+ Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............- -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............+ Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The dark elven necromancer conjures up weird things. > You retain your presence of mind. > You are no longer resistant to confusion. > The dark elven necromancer hits you. (x2) > Something mumbles. > The dark elven necromancer fires a magic missile. > The green naga misses you. > The dark elven necromancer hits you. > The dark elven necromancer misses you. > The green naga crushes you. > The green naga spits on you. > You are covered in acid! > Your Set of Gauntlets is damaged! > The dark elven necromancer hits you. > You die. Killed by a dark elven necromancer. [Character Equipment] f) a Wooden Torch (89 turns) An inheritance from your family. Intensity 2 light. g) Soft Leather Armour [8,-1] An inheritance from your family. h) a Cloak [1,+3] {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). j) a Hard Leather Cap [2,+3] Bought from a store on the surface. k) a Set of Gauntlets [3,+5] {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). l) a Pair of Leather Sandals [1,+5] Bought from a store on the surface. m) a Spade An inheritance from your family. [Character Quiver] [Character Inventory] a) 4 Rations of Food b) 2 Potions of Cure Light Wounds c) a Potion of Berserk Strength d) 8 Scrolls of Phase Door e) a Scroll of Blessing f) a Scroll of Remove Hunger (tattered) g) 2 Scrolls of Word of Recall (rugged) h) a Wooden Torch of Brightness (5000 turns) <+1> {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). +1 light. Intensity 3 light. i) 3 Old Lanterns (5000 turns) Intensity 3 light. [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:13 200ft 5 Reached level 5 00:00:18 200ft 7 Killed Wolf, Farmer Maggot's Dog 00:00:19 250ft 8 Killed Baba Yaga 00:00:44 400ft 10 Reached level 10 00:00:47 400ft 10 Was killed by a dark elven necromancer [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ####~######### ##~##### #######>#.#>#.#.#>#.## ########...............................# #...n....................##.#.#.#.#.#.## .##~###...h†...###############................# ... ...#### #...#.#.#>#>#>#<####~ ... ..## #########..#~##..########## # ######### #..........####..# ## # # ####..........# #..# ## ## #.....######### #..# ### # # ......# #..# # ## # ...#### #..# ###~~~### #..# #..# # #~..... #..# ###~##########^^#####~##..... #..# #............'..'....'?....._ 400' (L8) LF:5-? Light 2 Fed 60 % Berserk Bold Open floor